ST Shading

OSL shader for Renderman used for the pattern and controlled specular of the fabric.

OSL shader for Renderman used for the pattern and controlled specular of the fabric.

I got the inspiration for this dress from Milkyway. I use polka dot fabric to represent a thousand stars in the sky and see the thought material for the cloudy sky. The central part of this dress is golden stars jewelry that represents the shining star.

I got the inspiration for this dress from Milkyway. I use polka dot fabric to represent a thousand stars in the sky and see the thought material for the cloudy sky. The central part of this dress is golden stars jewelry that represents the shining star.

This picture shows the comparison between the default 2D texture map in Maya and OSL shader.

This picture shows the comparison between the default 2D texture map in Maya and OSL shader.

This is homework for VSFX502 Programming 3-D Models and Shaders. I used Renderman in Maya and created all the texture by OSL coding.

Coding & process: https://sdm.scad.edu/faculty/mkesson/vsfx502/wip/best/fall19/vanicha_suwansiri/ST_shading/index.html